Cheating and the new student
An article by Karl Kapp, Games, Gizmos and Gadgets, argues that the current generation of students (brought up on gaming) has a very different view on “cheating” compared to the view held by the boomer generation.
Gamers look for cheat codes. They expect a way to work around a difficult situation. This expectation of cheating can be valuable if it is handled correctly. Encouraging the right kind of “cheating” can lead to productive results.
So should we worry about plagiarism? Isn’t it just an efficient way of being productive? Are we kidding ourselves when we feel students should actually learn something, rather than copy blindly from someone else?
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